Social Media Challenge QUORA TOWERSHEAD can't handle my lineup thanks to ANESTH SOOTHSAYER revealing the power of REVELION even with BRAWL cards

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One of the most difficult cards to beat for those of us who don't have it is QUORA TOWERSHEAD, but as shown here, a strategy that can be applied to beat it is by matching a card with its healing power and one of those that can confront it if Healing is given every turn is DJINN OSHANNUS.

Let's see the strategy in the next fight.

MY BATTLE

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https://splinterlands.com?p=battle&id=sl_9f89d8baf74d58ed56ffe936555f4640&ref=alfrin

BATTLE CONDITIONS


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As we see here the only condition is that we can only use cards with magic attack.

In addition, the card limit must add up to 26 energy, which will limit us in terms of the number of cards to summon as well as the mana cost.

The colors available in this battle are all except red and dragon.

My Team

ALRIC STORMBRINGER


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This summoner will help me increase my magical attack power by +1, allowing me to eliminate my opponent faster, in addition to being level 3 it will activate the PHASE ability in my DJINN OSHANNUS which could help me survive longer added to the ability to be regenerated every turn.

DJINN OSHANNUS


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This card will be essential for victory since by having the VOID ability, it will resist more the magical attacks of my opponents since in this battle only cards with magical attack can be summoned and also by having 5 speed although its summoner reduces it by - 1 speed to all my cards, however it is still faster than QUORA TOWERSHEAD and due to its PHASE ability I could dodge its magic attack in addition to its melee attack because it is faster.

ANASTH SOOTHSAYER


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This card will help me resist the entire battle by regenerating my tank and will contribute damage to my opponent's cards.

CAPTAIN'S GHOST


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This will be another of the keys to victory since while we will regenerate my opponent will not be able to regenerate due to the AFFLICTION ability.

DEVELOPMENT OF THE BATTLE

RONDA 1 AND 2

As we see in round 1 I attack and hit all the attacks on his QUORA TOWERSHEAD but as it regenerates 2 times due to its own ability and the ability of the GOBLIN PSYCHIC card it remains at 9 life.

My opponent, on the other hand, does not hit the magic attack on my DJINN OSHANNUS, but his melee attack from the QUORA TOWERSHEAD and the attack from SPIRIT HOARDER does not do any damage because it only hits 1 magic attack and because of the VOID ability the Damage is reduced to 0 by hitting GOBLIN PSYCHIC's attack, which only deals 1 damage, leaving its ability to regenerate at 10.

In round 2 I hit all the attacks but I managed to apply the AFFLICTION skill so his QUORA TOWERSHEAD remains at 4 life.

While my opponent manages to hit all his attacks but due to his VOID ability and because he regenerates my DJINN OSHANNUS remains at 9 life.

RONDA 3 AND 4

In round 3 I manage to eliminate his QUORA TOWERSHEAD
while my opponent only manages to leave me at 8 life and although he manages to apply the AFFLICTION skill to my DJINN OSHANNUS they leave him at 8 life but it is too late since I managed to eliminate his QUORA before.

On the next turn I eliminate the rest of his cards.

LAST CONCLUSIONS

Here we see that the key was also that my DJINN OSHANNUS had 11 health and good speed, which made it difficult for his GOBLIN PSYCHIC to apply the AFFLICTION ability but like my *CAPTAIN'S GHOST * He is a little faster, giving him more opportunity to apply the AFFLICTION skill.

Additionally, my ANASTH SOOTHSAYER's regeneration ability gave him a better chance of surviving my DJINN OSHANNUS than along with his VACUUM ability, which reduced the damage received, and his PHASE ability, which allowed him to dodge 1 attack. magical and thus my opponent failed to eliminate my tank and he was left with a considerable amount of life.

ere we see that the key was also that my DJINN OSHANNUS had 11 health and good speed, which made it difficult for his GOBLIN PSYCHIC to apply the AFFLICTION ability but like my *CAPTAIN'S GHOST * He is a little faster, giving him more opportunity to apply the AFFLICTION skill.

Additionally, my ANASTH SOOTHSAYER's regeneration ability gave him a better chance of surviving my DJINN OSHANNUS than along with his VACUUM ability, which reduced the damage received, and his PHASE ability, which allowed him to dodge 1 attack. magical and thus my opponent failed to eliminate my tank and he was left with a considerable amount of life.

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2 comments
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Bueno, para ser justos el verdadero trabajo alli lo hizo el Captain ghost que le aplico aflicción y ya no se pudo curar porque de otro modo habria estado más cerrado porque el goblin que tenía si podía aplicarte aflicción tambien.
!BBH

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@alfrin! Your Content Is Awesome so I just sent 1 $BBH (Bitcoin Backed Hive) to your account on behalf of @bulkathos. (2/5)

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